http://divx.ctw.cc
for the codec...
I don't think that colefax macro can explose mesh objects,only csg objects.
with my macro you can explode a model made with spatch for exemple.
but the exploder macro of c. colefax is very complex:it detect a contact of
the particules with the ground.you can specify the number and the scale of
the particules.
actually,i'm thinking about new features like colision detection on any
surface with the trace() command of megapov.
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